PA

Player Analytics Dashboard

Behavioural Data Visualisation System
Movement β€” Online
Lake β€” Online
Retune β€” Online
Erebus β€” Online
Keypad β€” Online
Maze β€” Online
Ice Detector β€” Online
Compare View β€” Offline
CAM:IDE X HAWKSWOOD

Understand Player Behaviour

Upload session CSVs from Unity to visualise movement paths, interaction patterns, and reaction timing across participants.

Analysis Modules
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● Live
Movement Tracker
Visualise player paths in 2D and 3D, track sprint and jump behaviour, and analyse positional coverage over a session.
Path Heatmap 3D Trajectory Sprint % Coverage Area Height Chart
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● Live
Sample Machine
Analyse marker precision and timing data from the repair task. Visualise hit/miss patterns and speed progression.
Avg Latency Distribution Miss Events Time Series
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● Live
Reaction Time
Measure player response latency to stimuli events. Compare performance across participants and sessions.
Avg Latency Distribution Miss Events Time Series
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● Live
Lake Task
Analyse spatial memory through coin collection and return sequences. Track order accuracy, return distances, and player path.
Path Map Attempt Accuracy Return Distances Memory Order
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● Live
Potion Sort
Analyse colour-sorting puzzle performance. Track move efficiency, resets, and solve strategies across attempts.
Data Aggregation Trend Analysis Performance Metrics Time Series
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● Live
Retune Task
Analyse motor timing and click accuracy from the arrow retune game. Track reaction times, zone performance, and angular precision.
Reaction Time Accuracy % Zone Breakdown Angle Diff Slider Progress
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● Live
Erebus Password
Analyse deductive reasoning through password cracking attempts. Track code patterns, session re-entries, and time-to-solve.
Attempt Log Code Patterns Session Breakdown Entry Timing
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● Live
Keypad Task
Analyse working memory through multi-level code recall. Track digit position accuracy, hint usage, entry timing, and clear behaviour across levels.
Accuracy Mask Digit Heatmap Hint Usage Entry Timing Learning Curve
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● Live
Maze Task
Analyse spatial navigation through a sphere-based maze. Track path traces per attempt, speed profiles, direction distribution, and abandon behaviour.
Path Map Speed Profile Direction Dist. Attempt Compare
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● Live
Ice Detector
Analyse heavy metal detection sample processing. Track detection sequence results, cycle times, inter-sample gaps, and overall task pacing.
Sample Timeline Detection Results Cycle Times Inter-Sample Gap
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Changelog

Changelog

v1.7
Ice Detector module β€” Sample analysis tracking with Gantt-style processing timeline, heavy metal detection breakdown, cycle time comparison, inter-sample gap analysis, and cumulative progress chart.
v1.6
Maze Task module β€” Spatial navigation analysis with per-attempt path map (XY plane), speed-over-time profile, direction distribution pie, and attempt duration/distance comparison. Bug fix: attempt counter double-count in original script resolved.
v1.5
Keypad Task module β€” Working memory analysis with per-digit accuracy heatmap, hint usage tracking, entry duration learning curve, and clear-press behaviour.
v1.4
Erebus Password module β€” Deductive reasoning analysis with attempt pattern timeline, session re-entry breakdown, code entry timing, and full attempt log.
v1.3
Retune Task module β€” Motor timing analysis with reaction time tracking, zone performance breakdown, angle precision scatter, and slider progression.
v1.2
Lake Task path map β€” Player path now plotted on the X/Z map with collection/return phase colouring and event markers overlaid on coin positions.
v1.1
Sprint & Jump tracking β€” IsSprinting and IsJumping columns added to Movement tracker and timeline chart.
v1.0
Movement module launch β€” 2D path, 3D trajectory, radar stats, height over time, raw data table.